Files
moeka-project/services
Rin ca6f157192 feat(minecraft): prioritize player chat over stale feedback/follow-ups in brain event queue
Add event priority system (player_chat=0, perception=1, feedback=2, no_action_followup=3) with getEventPriority helper, implement coalesceQueue() to stable-sort queue by priority and drop redundant no-action follow-ups when player chat is waiting, call coalesceQueue before each queue shift to ensure player messages are processed first, add tests verifying chat promotion/followup dropping/order preservation
2026-02-18 11:14:41 +08:00
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2026-01-30 17:00:13 +08:00