## Summary
Add the G0 Godot Stage sidecar preview for `stage-tamagotchi`.
## Design
- Keep Electron as the desktop host and run Godot as a separate sidecar
window by design.
- Use the settings window as the entry point for starting/stopping the
experimental Godot Stage.
- Require explicit `GODOT4` in development mode instead of
auto-discovering local Godot installs.
- Use the packaged sidecar under `process.resourcesPath/godot-stage` in
the packaged runtime.
- Close the Godot WebSocket lifecycle channel on startup failure and
stage shutdown.
## Changes
- Add the Electron main-side Godot Stage lifecycle service.
- Add renderer/settings wiring for switching to the experimental Godot
Stage.
- Add the minimal Godot stage runtime skeleton and WebSocket handshake
path.
- Add Godot export presets for sidecar builds.
- Add sidecar path verification for the Godot export preset and
`electron-builder` resource contract.
- Document the development runtime setup and packaging expectations.
## CI/CD
- Align Godot CI to `4.6.2`.
- Add Linux Godot export smoke coverage as the fastest CI export path.
- Add sidecar contract verification to CI.
- Run packaged sidecar verification after `electron-builder --dir`.
CD is intentionally deferred in this PR. The release workflow still
needs a later step to export the Godot sidecar before packaging release
artefacts.
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
## Description
<!-- Please insert your description here and especially provide info
about the "what" this PR is solving -->
`vue-router` is producing a warning about duplicate route `/devtools` on
`stage-web`. Removing `stage-web/src/pages/devtools/index.vue` resolves
the warning.
There is a duplicate route introduced in
`stage-pages/src/pages/devtools/index.vue`. The file in `stage-web` is
removed in favor of the one in `stage-pages`.
related commit
[`44ec5e4`](https://github.com/moeru-ai/airi/commit/44ec5e416c04ab6fe1d39f01f67330703078439d)
## Linked Issues
<!-- Optional, if you have any -->
## Additional Context
<!-- e.g. is there anything you'd like reviewers to focus on? -->
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by: Neko <neko@ayaka.moe>
## Summary
Add support for Amazon Bedrock as an LLM provider using the native
**Converse API** with API Key authentication.
## Motivation
AWS Bedrock provides access to frontier models (Claude, Amazon Nova,
Llama, DeepSeek etc.) with enterprise-grade security and compliance.
Many teams running AI workloads on AWS infrastructure want to use
Bedrock directly, keeping all traffic within the AWS network.
## Implementation
- Uses Amazon Bedrock's native **Converse API**
(`bedrock-runtime.{region}.amazonaws.com/model/{modelId}/converse`)
- Authentication via **Amazon Bedrock API Key** (`Authorization: Bearer
<key>`) — no SigV4 signing, no extra dependencies
- Config: `apiKey` (Bedrock API key) + `region` (AWS region, default:
`us-east-1`)
- All Bedrock-specific config is declared via the generic
`onboardingFields` mechanism on the provider definition — no
`isAmazonBedrock` branching, no `ProviderConfigData` type changes
- Dynamic model listing via `ListFoundationModels` +
`ListInferenceProfiles` APIs, with fallback to a static list
- Streaming: calls `/converse` (standard JSON response), then re-emits
the full text as `text/event-stream` character-by-character —
bearer-token auth does not support the binary AWS Event Stream protocol
required by `/converse-stream`
## Supported Models
**Anthropic Claude (via Bedrock)**
- Claude Opus/Sonnet/Haiku 4.x
- Claude Sonnet 3.7 (hybrid reasoning)
- Claude Sonnet 3.5 v2
**Amazon Nova**
- Nova Pro (multimodal)
- Nova Lite (multimodal, low cost)
- Nova Micro (text-only, lowest cost)
**Meta / Others**
- Llama 3.3 70B Instruct
- DeepSeek, Moonshot, Minimax models available via inference profiles
## Authentication
Generate a Bedrock API key in: **AWS Console → Amazon Bedrock → API
Keys**
> Note: Long-term API keys have a 30-day expiry. AWS recommends them for
development/exploration use.
## Notes
⚠️ **CORS in browser**: Like other providers (Anthropic, etc.), direct
browser calls to Bedrock are subject to CORS restrictions. Works out of
the box in Tauri desktop app and Node.js server environments. For
browser use, a CORS proxy is needed.
## Testing
```
pnpm vitest run packages/stage-ui/src/libs/providers/providers/amazon-bedrock/index.test.ts
```
---------
Co-authored-by-agent: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
## Description
This PR introduces `@proj-airi/stage-tamagotchi-godot` as the initial
Godot C# workspace package for the desktop-only `stage-tamagotchi` stage
runtime track.
The current scope is intentionally limited to G0 bootstrap work:
- add the Godot/.NET project files and workspace wrapper files
- establish the package boundary for the Godot-backed desktop stage
runtime
- add a minimal runnable scene and script so the Godot project can be
opened, built, and executed inside the repo
Concretely, this PR adds:
- the new `packages/stage-tamagotchi-godot` package
- Godot project files (`project.godot`, `.csproj`, `.sln`, editor/config
files)
- a minimal `stage-root` scene and `StageRoot.cs` script
- basic visible scene contents for runtime validation (`Camera3D`,
`OmniLight3D`, `Box`)
- a package README describing scope and ownership boundaries
- minimal package scripts for build/typecheck via `dotnet build`
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by: LemonNeko <self@lemonneko.moe>
Co-authored-by: Garfield Lee <Garfield550@users.noreply.github.com>
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
Co-authored-by: Neko <neko@ayaka.moe>