- Remove stage-tamagotchi, stage-pocket, server, and engine workspaces with their workflows, addons, and docs
- Switch the toolchain from pnpm to bun, replace lockfiles with bun.lock
- Rewrite remaining product references to Moeka
## Description
Unfortunately the method of manually calling CI on the PR branch used by
#1907 doesn't count as status check of that PR (#1924), probably because
the called workflow inherits the context of the calling workflow, which
is not triggered by the PR. I read the docs and the most straightforward
solution is using a PAT, which does trigger the pull_request event.
Alternatively you can open PR with a custom github app, which is more
complicated but allows the app to bypass ruleset and commit directly to
main. Or just disable mandatory status checks.
## Linked Issues
## Additional Context
<!-- e.g. is there anything you'd like reviewers to focus on? -->
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by: Rin <shinohara-rin@users.noreply.github.com>
## Summary
Add the G0 Godot Stage sidecar preview for `stage-tamagotchi`.
## Design
- Keep Electron as the desktop host and run Godot as a separate sidecar
window by design.
- Use the settings window as the entry point for starting/stopping the
experimental Godot Stage.
- Require explicit `GODOT4` in development mode instead of
auto-discovering local Godot installs.
- Use the packaged sidecar under `process.resourcesPath/godot-stage` in
the packaged runtime.
- Close the Godot WebSocket lifecycle channel on startup failure and
stage shutdown.
## Changes
- Add the Electron main-side Godot Stage lifecycle service.
- Add renderer/settings wiring for switching to the experimental Godot
Stage.
- Add the minimal Godot stage runtime skeleton and WebSocket handshake
path.
- Add Godot export presets for sidecar builds.
- Add sidecar path verification for the Godot export preset and
`electron-builder` resource contract.
- Document the development runtime setup and packaging expectations.
## CI/CD
- Align Godot CI to `4.6.2`.
- Add Linux Godot export smoke coverage as the fastest CI export path.
- Add sidecar contract verification to CI.
- Run packaged sidecar verification after `electron-builder --dir`.
CD is intentionally deferred in this PR. The release workflow still
needs a later step to export the Godot sidecar before packaging release
artefacts.
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
* fix(ci): 'should use swiftlint version from env not inputs'
* fix(ci): remove `-it`
* [autofix.ci] apply automated fixes
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by: Muhammad Nur Faiz <229660710+Meiw0@users.noreply.github.com>