## Summary
Restores `services/minecraft` to own **only Minecraft semantics**,
decoupling the already-merged #1915 runtime contract from the (unmerged)
#1916 desktop-relay design — as requested by @shinohara-rin in the #1916
review:
> I'd prefer we first restore `services/minecraft` to only own Minecraft
semantics, then reintroduce desktop relay/read-aloud through a generic
module capability/tool contribution path or a Minecraft adapter.
Otherwise `main` now contains half of a cross-PR runtime contract whose
other half we are saying should not land as-is.
The perception/reflex/brain reliability work from #1915 is untouched.
This PR only removes the three desktop-coupling points baked into the
bot service.
## Changes
- **`airi-bridge.ts` — `handleActionIntent`**: a `spark:command` is
high-level guidance from the AIRI server, now attributed to a neutral
`'airi'` source. Removed the hardcoded `username = '主人'` / `relayedFrom:
'desktop-airi'` "treat it as if the master typed it in-game" framing.
The generic server→bot directive still routes through
`signal:chat_message` to trigger a fresh decision cycle, exactly as
before — only the identity/provenance is neutralized. Binding a relayed
command to the master's in-game identity is desktop-relay policy and
will live in the Minecraft adapter.
- **`minecraft-context-service.ts`**: stopped emitting the
machine-readable `master:` status hint (whose only consumer was the
desktop `gaming-minecraft` store) and removed the desktop-coupling
NOTICE. The owner identity remains in the human-readable status **text**
for the bot's own brain.
- **`cognitive/index.ts`**: stopped forwarding the bot's own in-game
chat over the `context:update` lane `minecraft:speech` (only meaningful
with the #1916 desktop TTS consumer). The bot still ignores its own
messages.
## How tested
- Updated `minecraft-context-service.test.ts` to assert the neutral
behavior (owner identity in status text, **never** as a `master:` hint).
2/2 pass.
- `pnpm exec eslint <changed files>` → 0 problems.
- The changed files typecheck clean. (Note: this worktree surfaces
pre-existing `vec3@0.1.10` vs `vec3@0.2.0` dependency-resolution errors
in unrelated files —
`gaze.ts`/`runtime.ts`/`patched-goto.ts`/`world.ts`/`map-renderer`/`brain`/`rules`
— present on `main` before this change too; not introduced here.)
## Follow-up
Desktop relay (`relayToMinecraft`) and read-aloud will be reintroduced
through a Minecraft adapter in the renderer (registering tools/prompts
into the existing generic stores), so the runtime contract is owned by
the Minecraft surface rather than baked into the neutral bot service.
The generic stage-ui robustness fixes are already split out in #1949.
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by: Rin <shinohara-rin@users.noreply.github.com>
- Removed specific catalog references for '@unocss/core', 'es-toolkit', 'nanoid', and 'valibot' in pnpm-workspace.yaml and various service package.json files.
- Updated versions for '@vueuse/core', 'es-toolkit', 'nanoid', 'reka-ui', and 'valibot' to their latest compatible versions.
- Cleaned up unused catalog entries in pnpm-workspace.yaml.
## Summary
This PR upgrades the Minecraft bot's cognitive stack so it perceives
danger
accurately, reacts below the LLM brain with fast reflexes, and recovers
from
common brain failure modes. All changes are confined to
`services/minecraft/**`.
The desktop-side integration (spoken in-game chat, the online-gated
relay tool,
master binding in the UI) is submitted separately to keep this PR
focused; the
two are coupled only at runtime via AIRI context lanes, not at compile
time.
## What's included
**Perception — accurate damage attribution**
- `fall-tracker`: classify fall damage from physics-tick vertical
velocity.
- `attacker-tracker`: record the *real* attacker from the `entityHurt`
source,
fixing "a mob shot me but I chased the player standing next to me".
- `low-health`: emit a danger signal at health ≤ 6 when no ready food is
held.
- `damage-taken`: resolve the source via a lava → drown → fire → fall →
attacker chain and surface the attacker's name to the brain.
**Reflex — autonomic behaviors (run on the FSM tick, below the brain)**
- `defend`: auto-engage a hostile mob that attacks the bot/master and
hold the
fight instead of thrashing (suppress damage wakes while attacking).
- `escape-hazard`: climb out of lava, or surface when drowning.
- `auto-eat`: eat ready food at health ≤ 6 (skipped during combat).
- A `reflexEngaged` autonomy flag suppresses auto-follow and auto-eat
while a
defend/escape reflex owns the body.
**Conscious / skills — master recognition and reliability**
- Bind the "主人" role to the owner's in-game username so the bot
recognizes its
master in-world; enforce master-only command authority, never attack the
master, and react to a light hit with a short protest. Resolve players
by
username, never the literal "player"/"主人".
- `js-planner`: strip prose-mixed LLM replies that caused `X is not
defined` and
give-up spirals; add a `botCall` sandbox bridge and the `whereName`
query
chain method.
- Brain-prompt discipline: *saying is not doing*, *`recipePlan` is recon
not
crafting*, *eat only when food < 18* (regen is time-based), *defer equip
until
a queued craft lands*.
- Skills: collect drops that spawn shortly after a kill (no more 0
loot);
`goToBed` skips occupied beds; detach auto-follow while
mining/collecting so
digging is not interrupted.
- Platform: load perception rules on Windows (`fileURLToPath`); widen
the AIRI
client read timeout to stop connection flapping.
The master username is injected via `generateBrainSystemPrompt(..., {
masterUsername })`
from config — it is **not** hardcoded.
## How tested
```bash
pnpm -F @proj-airi/minecraft-bot exec vitest run # 220 tests; +56 new, all green
pnpm -F @proj-airi/minecraft-bot typecheck
pnpm exec moeru-lint services/minecraft # 0 problems on changed files
```
- Each feature ships with unit tests (trackers, reflex behaviors,
planner
salvage, skills, prompt, context service).
- Manual in-game testing: combat vs. pillagers/zombies, lava/water
escape,
low-health eating, crafting, master recognition with multiple players
present.
### Pre-existing baseline (not introduced by this PR)
Measured on `main` (`cb5c0783e`) before any change here:
- `tsc` reports 12 errors, all from a `vec3` 0.1.x/0.2.0
dependency-dedup
mismatch (`angleTo`) and `unknown[]` casts in `map-renderer.ts` /
`mcdata.ts` —
files this PR does not touch. This PR adds **0** new type errors.
- 7 unit tests already fail on `main` (4 in `map-renderer.test.ts`, 2
timing-sensitive `brain.test.ts`, 1 timing-sensitive `rules.test.ts`).
This
PR leaves those exactly as-is and does not touch those modules.
## Known limitations / follow-ups
- The `defend` reflex does not yet reliably engage ranged pillagers at
distance;
the brain's `attack` tool currently covers that case.
- `craftRecipe` does not auto-unpack blocks (e.g. diamond_block →
diamond) or
auto-gather missing intermediates for complex recipes.
- `inferDamageSource` orders environmental causes before
`recentAttacker`, which
can mis-attribute an in-water-while-shot hit; low impact, deferred.
## Summary
Adds browser DOM repair suggestions inside `services/computer-use-mcp`.
Known browser DOM action failures now get structured, advisory-only
repair suggestions for selector misses, hidden elements, timeouts,
detached frames, and stale elements. The registration path uses the
suggestions for `browser_dom_click` and `browser_dom_wait_for_element`
thrown-error responses.
## Boundary
- Only touches `services/computer-use-mcp`.
- Does not touch app, renderer, overlay, extension assets, desktop v3
files, or root project governance files.
- Does not import preview changes that delete current upstream
Chrome/desktop files.
- Does not include local AI config, screenshots, tokens, account
identifiers, or raw environment dumps.
## Validation
Sanitized evidence is committed in
`services/computer-use-mcp/validation/browser-repair-contract.md`.
Ran:
- `pnpm install --ignore-scripts --frozen-lockfile`
- `pnpm -F @proj-airi/computer-use-mcp exec vitest run
src/browser-dom/browser-repair-contract.test.ts
src/server/register-tools-pty-approval.test.ts --config
./vitest.config.ts`
- `pnpm exec moeru-lint --fix
services/computer-use-mcp/validation/browser-repair-contract.md
services/computer-use-mcp/src/browser-dom/browser-repair-contract.ts
services/computer-use-mcp/src/browser-dom/browser-repair-contract.test.ts
services/computer-use-mcp/src/server/register-tools.ts
services/computer-use-mcp/src/server/register-tools-pty-approval.test.ts`
- `git diff --check`
`pnpm -F @proj-airi/computer-use-mcp typecheck` is currently blocked by
existing baseline errors in `chrome-session-manager` and
`desktop-grounding`, outside this patch. The validation note lists the
error classes without local paths or raw logs.
## Summary
Adds advisory-only tool lane hygiene inside `services/computer-use-mcp`.
This tracks the most recent non-exempt tool lane and appends a
non-blocking advisory when a registered tool is called from a different
active lane. The change is intentionally scoped to computer-use MCP
server registration and run state.
## Boundary
- Only touches `services/computer-use-mcp`.
- Does not touch app, renderer, overlay, extension, or root project
governance files.
- Does not include local AI config, local worktree artifacts,
screenshots, tokens, account identifiers, or raw environment dumps.
## Validation
Sanitized evidence is committed in
`services/computer-use-mcp/validation/tool-lane-hygiene.md`.
Ran:
- `pnpm install --ignore-scripts --frozen-lockfile`
- `pnpm -F @proj-airi/computer-use-mcp exec vitest run
src/server/tool-lane-hygiene.test.ts --config ./vitest.config.ts`
- `pnpm -F @proj-airi/computer-use-mcp exec vitest run
src/server/tool-lane-hygiene.test.ts
src/server/register-tools-coordinate-contract.test.ts
src/server/register-tools-pty-approval.test.ts --config
./vitest.config.ts`
- `pnpm exec moeru-lint --fix
services/computer-use-mcp/validation/tool-lane-hygiene.md
services/computer-use-mcp/src/server/tool-lane-hygiene.ts
services/computer-use-mcp/src/server/tool-lane-hygiene.test.ts
services/computer-use-mcp/src/server/register-tools.ts
services/computer-use-mcp/src/state.ts`
- `git diff --check`
`pnpm -F @proj-airi/computer-use-mcp typecheck` is currently blocked by
existing baseline errors in `chrome-session-manager` and
`desktop-grounding`, outside this patch. The validation note lists the
error classes without local paths or raw logs.
### Description
Upgrades Playwright from `^1.59.1` to `^1.60.0` across the monorepo
workspace.
### Why is this needed?
In clean CI environments using Node.js 24 (the current LTS), Playwright
versions older than `1.60.0` hang indefinitely during the zip extraction
phase of `playwright install chromium`.
This is a known compatibility issue with Playwright's older extraction
utility (`yauzl`) running on Node 24+. Playwright resolved this bug in
version `1.60.0`. Upgrading ensures the CI test pipeline runs smoothly
without hanging.
### Proposed Changes
- Upgraded `"playwright"` to `^1.60.0` in:
- Root `package.json`
- `packages/vishot-runner-browser/package.json`
- `packages/vishot-runner-electron/package.json`
- `services/twitter-services/package.json`
- Regenerated `pnpm-lock.yaml` via `pnpm install`.
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
## Summary\n- Pass the remaining waitForElement budget into each
frame-level CU_ACTION send so unresponsive frames cannot consume the
fixed 8s sendMessage timeout.\n- Use the remaining deadline for each
poll and stop polling immediately when the budget is exhausted.\n-
Reduce the bridge-side waitForElement grace from the legacy 9.5s buffer
to a small transport grace.\n- Add a regression test covering the
hanging-extension case.\n\n## Validation\n- pnpm -C
services/computer-use-mcp exec vitest run --config ./vitest.config.ts
src/browser-dom/extension-bridge.test.ts
---------
Co-authored-by: Neko <neko@ayaka.moe>
Co-authored-by: 刘梓恒 <160735726+3361559784@users.noreply.github.com>
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
## Summary
- cap local `terminal_exec` stdout/stderr capture at a fixed per-stream
limit
- report whether each stream was truncated, along with the original
captured length
- add runner coverage for commands that emit large stdout and stderr
payloads
## Why
The local shell runner currently appends stdout/stderr without a
boundary before returning `TerminalCommandResult`. Large command output
can grow the MCP response and stored terminal state far beyond what is
useful for the agent.
This keeps command execution semantics the same while bounding the
returned text and making truncation explicit to callers.
## Tests
- `pnpm -F @proj-airi/computer-use-mcp test --
src/terminal/runner.test.ts`
- `pnpm -F @proj-airi/computer-use-mcp typecheck`
- `git diff --check origin/main...HEAD`
Co-authored-by: 刘梓恒 <160735726+3361559784@users.noreply.github.com>
* feat(minecraft): contextflow integration
Add AiriBridge to cognitive engine to enable communication with Airi system. Expose `notifyAiri` and `updateAiriContext` functions in JS planner runtime globals for sending notifications and context updates from agent code.
* refactor(minecraft): remove redundant destinations field from airi-bridge
Remove hardcoded `destinations: ['minecraft']` from spark:command, spark:notify, and context:update events as the destination is already implied by the bridge context.
* feat(minecraft): complete AIRI context flow integration
Wire up bidirectional AIRI ↔ Minecraft communication via dedicated
signal channels instead of reusing signal:chat_message.
- Add airi_command and airi_context to PerceptionSignalType
- Route spark:command intents: action/plan/proposal/reroute emit
signal:airi_command; context intent emits signal:airi_context
- Add inbound context:update listener so AIRI can push context to
the Minecraft agent
- airi_context signals are injected into conversation history directly
without triggering a full cognitive cycle
- airi_command events reset the no-action budget (like player chat)
- enterContext/exitContext auto-emit context:update back to AIRI for
task lifecycle visibility
- Add sendEmit() helper for queued/working/done progress reporting
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* feat(minecraft): report bot startup state to AIRI
Send initial context update to AIRI when brain comes online, including
bot username, server address, position, health, game mode, and list of
other online players. Tagged with 'startup' and bot username for
filtering.
* feat(minecraft): manage bot config through airi
* feat(stage-ui): add minecraft service shell
* fix(stage-ui): use applied minecraft config for chat context
* fix(minecraft): fall back on invalid env port
* fix(minecraft): support quoted env values
* fix(minecraft): ignore empty env overrides
* fix(stage-ui): keep minecraft draft during apply
* fix(stage-ui): simplify minecraft heartbeat label
* feat(stage-ui): simplify minecraft settings shell
* fix(minecraft): use registry heartbeat for stage liveness
* chore(minecraft): remove annoying detector decision logging
* fix(minecraft): limit context flow to bot pushes
* fix(minecraft): use workspace server sdk
* fix(stage-ui): replay registry snapshots for late listeners
* chore(minecraft): add todo for explicit stage deregistration
* feat: improve context flow observability
* fix(stage-ui): remove redundant header and callout from settings and context flow pages
* feat(stage-ui): enhance context flow prompt projection UI with readiness indicator
* docs(stage-ui): clarify context flow prompt projection terminology
* fix(stage-ui): add test for clone-safe context snapshots with nested fields
* todo
* fix(minecraft): avoid blocking startup on airi connection
* Remove LLM timeouts from the Minecraft brain
* Remove context boundary system from Minecraft brain
* feat(minecraft): use isolated-vm for JS planner sandbox
* refactor(minecraft): harden planner sandbox defaults
* Remove LLM attempt timeout guard
* [autofix.ci] apply automated fixes
* Fix server runtime shutdown signal handling
* Remove misleading Minecraft integration toggle
* contextflow destination to stage-*
* chore(deps): updated
* Add settings layout route for web devtools
* chore: default to expand context panels
* fix(server-*): should export more types, and for module:announced should ignore self
* refactor(minecraft): better context orchestration, handle module announce, context sync, and more
* feat(stage-ui): not spark command ready
* [autofix.ci] apply automated fixes
* clean up
* refactor: use :class arrays per AGENTS.md styling guidelines
* cleanup bloated tests
* rm more tests
* use errorMessageFrom
* hardcode to reduce bloat
* update setup instructions
* timeout for brain
* remove more bloat
* fix
---------
Co-authored-by-agent: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by-agent: Codex
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by: Neko Ayaka <neko@ayaka.moe>