The Redis Stream `billing-events` + `worker` Railway role +
advisory-lock poller layered together didn't actually buy us reliability
— `debitFlux` swallowed XADD failures, leaving the door open to "balance
updated, ledger row never written". Collapse the whole thing back to:
`creditFlux` and `debitFlux` write `flux_transaction` ledger rows inline
within the same DB transaction that mutates `user_flux`, and `(user_id,
request_id)` remains the partial unique index that keeps retries safe.
Concrete changes:
- Inline ledger inserts in `BillingService.{debitFlux, creditFlux,
creditFluxFromStripeCheckout, creditFluxFromInvoice}`; drop `billingMq`
and `publishEvent` plumbing entirely.
- `routes/openai/v1` writes `llm_request_log` synchronously via the
existing `requestLogService`; the duplicate `llm-request-log.ts` service
module is removed.
- `bin/run-worker.ts`, `libs/mq/*`,
`services/billing/billing-events.ts`,
`services/billing/billing-consumer-handler.ts`, and matching tests are
deleted. CLI now exposes only `api`.
- `BILLING_EVENTS_*` env vars and the `DEFAULT_BILLING_EVENTS_STREAM`
helper are dropped; `docker-compose.yml` no longer ships a worker
service.
- `docs/ai-context/{workers-and-runtime, billing-architecture,
redis-boundaries-and-pubsub, data-model-and-state,
architecture-overview, README}.md`, `CLAUDE.md`, and the existing
verification docs are updated to describe the single-process synchronous
pipeline.
Tests: 29 files / 247 cases pass. Production deployments need to drop
the worker Railway service after this lands.
## Summary
Add the G0 Godot Stage sidecar preview for `stage-tamagotchi`.
## Design
- Keep Electron as the desktop host and run Godot as a separate sidecar
window by design.
- Use the settings window as the entry point for starting/stopping the
experimental Godot Stage.
- Require explicit `GODOT4` in development mode instead of
auto-discovering local Godot installs.
- Use the packaged sidecar under `process.resourcesPath/godot-stage` in
the packaged runtime.
- Close the Godot WebSocket lifecycle channel on startup failure and
stage shutdown.
## Changes
- Add the Electron main-side Godot Stage lifecycle service.
- Add renderer/settings wiring for switching to the experimental Godot
Stage.
- Add the minimal Godot stage runtime skeleton and WebSocket handshake
path.
- Add Godot export presets for sidecar builds.
- Add sidecar path verification for the Godot export preset and
`electron-builder` resource contract.
- Document the development runtime setup and packaging expectations.
## CI/CD
- Align Godot CI to `4.6.2`.
- Add Linux Godot export smoke coverage as the fastest CI export path.
- Add sidecar contract verification to CI.
- Run packaged sidecar verification after `electron-builder --dir`.
CD is intentionally deferred in this PR. The release workflow still
needs a later step to export the Godot sidecar before packaging release
artefacts.
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>