Commit Graph
32 Commits
Author SHA1 Message Date
Garfield Lee 93f26a5714 chore: include browser test for provider-inference package (#2446)
## Description

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about the "what" this PR is solving -->

## Linked Issues

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## Additional Context

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2026-09-02 20:02:10 +08:00
Garfield Lee 59a064ea80 refactor(stage-ui): extract provider-inference package for runtime-neutral definitions (#2444)
## Summary

Extract runtime-neutral provider definitions from `@proj-airi/stage-ui`
into a new `@proj-airi/provider-inference` package that runs in both
Node.js and browser without Vue/Pinia dependencies.

## What changed

- **New package** `packages/provider-inference/` — owns
`ProviderDefinition`, `ProviderRegistry`, validators, and all provider
modules (cloud + local)
- **Provider modules relocated** — ~45 providers moved from
`stage-ui/src/libs/providers/providers/` to
`provider-inference/src/providers/cloud/` and
`provider-inference/src/providers/local/`
- **Type decoupling** — `ProviderContext.t` changed from
`ComposerTranslation` (Vue) to generic `ProviderTranslator`, removing
the Vue dependency from core types
- **stage-ui types slimmed** — `types.ts` now re-exports from
`provider-inference` and only adds the Vue-specific `ProviderViews`
extension
- **validators/run.ts** — becomes a pass-through re-export
- **Registry** — portable `createProviderRegistry()` with deterministic
ordering and duplicate-id detection

## Verification

```bash
pnpm -F @proj-airi/provider-inference typecheck
pnpm -F @proj-airi/provider-inference test:node
pnpm -F @proj-airi/provider-inference test:browser
pnpm -F @proj-airi/provider-inference build
pnpm -F @proj-airi/stage-ui typecheck
pnpm -F @proj-airi/stage-web typecheck
pnpm -F @proj-airi/stage-tamagotchi typecheck
pnpm lint
```

## Why

Provider definitions were tightly coupled to Vue (`ComposerTranslation`,
`Component`), preventing reuse in non-Vue runtimes (Node.js services,
tests, future Electron backend). This extraction creates a clean
boundary: runtime-neutral definitions live in `provider-inference`,
while Vue/Pinia-specific concerns stay in `stage-ui`.
2026-09-02 19:35:25 +08:00
leafyy aa69ee62b5 refactor(lipsync): share renderer vowel policy (#2374)
## Description

The VRM and MMD renderers had the same two boundary problems:

- Both imported the Stage audio store from the `stage-ui` source tree.
- Both kept copies of the wLipSync profile and model-neutral vowel
policy.

This PR solves both problems as one architecture change.

```text
Stage owns AudioContext and the current audio source
  -> ThreeScene / MMDScene receive both as inputs
    -> model-driver-lipsync owns the profile and shared vowel policy
      -> VRM maps AEIOU to aa / ee / ih / oh / ou
      -> MMD maps AEIOU to vowelA / vowelE / vowelI / vowelO / vowelU
```

The shared driver owns viseme projection, winner and runner selection,
silence handling, and smoothing. It has no Vue, Three.js, VRM, or MMD
dependency. Each renderer keeps only its model-specific mapping.

The renderer packages no longer import the Stage audio store or depend
directly on `wlipsync`. Stage passes the owning `AudioContext` down with
the current audio source. Cleanup disconnects only the wLipSync node
owned by that renderer.

## Current solution

The package-boundary review identified two related findings:

- Finding 3: The VRM and MMD renderers imported `stage-ui` audio state
through source paths.
- Finding 4: The same renderers duplicated the wLipSync profile and
model-neutral vowel policy.

Both findings came from one missing boundary between Stage, the lip-sync
driver, and the renderer adapters. This PR fixes that boundary with one
ownership change.

| Layer | Responsibility |
| --- | --- |
| `stage-ui` | Owns the `AudioContext` and the current audio source. It
passes both values to each renderer. |
| `stage-ui-three` and `stage-ui-mmd` | Connect renderer components to
the shared driver. They do not import the Stage audio store. |
| `model-driver-lipsync/runtime/wlipsync` | Exposes `createWLipSyncNode`
as the public runtime entry. |
| `model-driver-lipsync/shared/wlipsync` | Owns the profile, public
types, and model-neutral vowel policy. |

Runtime flow:

1. `Stage.vue` passes `audioContext` and `currentAudioSource` to
`ThreeScene` or `MMDScene`.
2. The renderer composable watches the context and creates one wLipSync
node for that context.
3. The source watcher connects the current audio source to that node.
4. Each render frame sends the wLipSync values to
`createWLipSyncVowelDriver`.
5. The renderer adapter applies the returned AEIOU weights to its model
controls.
6. Cleanup disconnects the exact source and node pair that the renderer
owns.

The shared policy keeps the current renderer behavior:

- It maps the raw `S` viseme to `I`.
- It selects the two strongest vowels.
- It uses the existing volume and silence thresholds.
- It keeps the 160 ms silence window.
- It keeps the existing attack, release, cap, and output scale values.

The renderer-specific mappings stay in their renderer packages:

- VRM maps AEIOU to `aa`, `ee`, `ih`, `oh`, and `ou`.
- MMD maps AEIOU to `vowelA`, `vowelE`, `vowelI`, `vowelO`, and
`vowelU`.

This solution removes both duplicate profile files. It also removes the
direct `wlipsync` dependencies from both renderer packages.

## Linked Issues

None.

## Additional Context

There is no intended visual change. This refactor preserves the existing
vowel weights and renderer mappings.

Verification:

- `sem diff --staged --no-cosmetics -v --file-exts .ts .tsx`
- `sem diff --staged --no-cosmetics -v --file-exts .vue`
- `sem impact --entity-id <useVRMLipSync> --json --dependents`
- `sem impact --entity-id <useMMDLipSync> --json --dependents`
- `pnpm -F @proj-airi/model-driver-lipsync test` — 3 tests passed
- `pnpm -F @proj-airi/stage-ui-three exec vitest run` — 18 tests passed
- `pnpm -F @proj-airi/stage-ui-mmd exec vitest run` — 23 tests passed
- Type checks passed for `model-driver-lipsync`, `stage-ui-three`,
`stage-ui-mmd`, and `stage-ui`
- `pnpm install --frozen-lockfile --ignore-scripts`
- `pnpm lint` — 0 errors and 7 existing warnings outside this change
- `git diff --check`

The full workspace `pnpm typecheck` was also run. In the isolated
worktree it stopped in unchanged `electron-vueuse` and
`plugin-sdk-tamagotchi` because their generated dependency outputs were
not present. All affected package type checks above passed.
2026-08-31 14:58:43 +08:00
Neko 54da6eac0e feat(input-gamepad): add controller input packages (#2395) 2026-08-29 03:03:53 +08:00
ColumbinaandRainbowBird 96465c8130 fix(stage-tamagotchi): repair chat-list add, switch, and delete (#2086)
Co-authored-by: RainbowBird <git@luoling.moe>
2026-08-14 08:24:56 +00:00
Neko Ayaka 0ef3a26f7d feat(testing-audio): now entire audio input/output pipeline can be tested 2026-08-13 22:12:24 +08:00
RainbowBirdandautofix-ci[bot] 22b5249c64 refactor(server): split independent auth service (#2202)
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
2026-08-12 23:33:58 +08:00
Makito b26ea3123d feat(i18n): set up glossary (#2198)
This pull request introduces the initial glossary for the project to
improve the translation quality.

Implements #2148.

### TODOs

- [x] Add the definition YAML
- [x] Add a generator to produce Crowdin-compatible (TBX v3) format
- [x] AGENTS.md
- [ ] ~Workflow~ (Split to another PR)
- [ ] ~Skills~ (Same as above)
2026-08-03 02:01:43 +09:00
RainbowBird 4ccde2c96e chore: move the server to an independent folder 2026-08-02 18:43:57 +08:00
RainbowBird ce65bcd7f5 feat(ccc): add forward-compatible CCv3 codec (#2113)
Signed-off-by: RainbowBird <git@luoling.moe>
2026-07-27 01:38:53 +08:00
Neko Ayaka 20416d6897 refactor(vishot-*): remove packages, now open sourced at https://github.com/moeru-ai/vishot 2026-07-21 14:52:56 +08:00
Lilia_Chen 7c45aa86bc feat(stage-godot): rim light (#2032)
## Description

Adds the Godot Stage rim light pipeline and development observation
tooling.

- Replaces the old avatar glow-only compositor path with a staged
post-process compositor.
- Adds avatar-scoped edge light, glow, material overlay, and final
colour mapping stages.
- Implements a dev observation adapter for exporting
viewport/render-stage artefacts.
- Adds visual verification tooling and baseline docs for Godot Stage
rendering work.
- Documents the technical art workflow and rendering effect behaviour.
2026-07-07 05:21:15 +08:00
Nekoandautofix-ci[bot] 47bfe02a87 feat(better-ws): added new package (#1989)
---------

Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by-agent: Codex
2026-06-18 15:11:35 +08:00
Nekoandautofix-ci[bot] 391d21b996 refactor(audio-pipelines-transcribe): use @proj-airi/audio (#1990)
---------

Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by-agent: Codex
2026-06-18 15:10:34 +08:00
RainbowBird 11b820a77f feat(admin-ui): implement standalone admin UI with Cloudflare Pages deployment 2026-06-09 17:09:06 +08:00
Doji 2c432fc1c8 refactor(stage-web,stage-ui): replace warpdrive plugin with unplugin-basemove (#1818) 2026-05-13 12:03:30 +08:00
Neko Ayaka 99bb1eaddd test: migrate more test into browser mode, fix all existing tests 2026-05-07 18:48:39 +08:00
Neko Ayaka 1ca972f362 refactor(stage-tamagotchi): consolidate electron plugin static assets 2026-04-29 00:45:04 +08:00
Neko Ayaka 3390122085 feat(plugin-sdk-tamagotchi,airi-plugin-game-chess): tools api, gamelet api, init chess gamelet 2026-04-21 17:17:20 +08:00
Neko Ayaka c9dd2cac74 feat(vishot-*,scenarios-*): new packages, and playwright high level abstraction
Co-authored-by-agent: Co-authored-by: Codex <267193182+codex@users.noreply.github.com>
2026-04-04 01:37:57 +08:00
Neko Ayaka 248e28412a wip(ui-server-auth): basic ui, not yet finalized 2026-04-03 15:43:28 +08:00
RainbowBird f1fe161bc0 feat(auth): OIDC (#1531) 2026-04-02 04:24:04 +08:00
Neko Ayaka 955d1a1d5d refactor(server-*): refactor client, better state managment 2026-03-20 21:19:01 +08:00
LemonNeko cfd897ce2a refactor(cap-vite): forward options to capacitor cli 2026-03-10 18:39:52 +08:00
Neko Ayaka cae48f2801 feat(plugin-sdk,stage-tamagotchi): basic file system loader, protocol 2026-02-13 16:10:08 +08:00
Neko Ayaka 892c1a2d4a feat(server-shared): events 2026-02-07 03:31:42 +08:00
Neko Ayaka eb803ab76e feat(server-*): extend server capability, routing, heartbeat, and better type 2026-01-10 00:28:21 +08:00
RainbowBirdandNeko Ayaka 3dbf3fafd9 feat(server): hono server with character schema, valibot, routes (#848)
Co-authored-by: Neko Ayaka <neko@ayaka.moe>
2026-01-05 16:25:20 +08:00
Neko Ayaka 1f4650a105 fix(stage-ui,stage-tamagotchi,stage-web): incorrect implementation of Aliyun NLS 2025-12-26 01:39:11 +08:00
Neko Ayaka 195cfe3dde fix(vite-plugin-warpdrive): vitest incorrectly configured, format & types & import 2025-11-26 23:36:07 +08:00
Neko Ayaka 69b8a56937 feat(stage-*): experimental realtime transcription powered by Aliyun NLS 2025-11-02 04:20:27 +08:00
Neko Ayaka b438495d97 feat(injecta): supported typed use and auto name use 2025-10-18 17:20:22 +08:00