feat(server): add Steam OpenID sign-in and account linking plugin (#2226)
## Summary Adds a self-contained better-auth plugin (`server/apps/api/src/libs/auth-plugins/steam.ts`) implementing Steam OpenID 2.0 sign-in, account linking, and callback verification via "dumb mode". Steam's web login is OpenID 2.0, not OAuth2/OIDC, so it cannot be registered as a `socialProviders` entry, and better-auth has no plugin hook for extending its OAuth2 endpoints with a non-OAuth2 protocol. The plugin therefore adds the endpoints Steam's protocol needs: `POST /sign-in/steam`, `POST /link/steam`, and `GET /steam/callback`. - Callback verification uses OpenID "dumb mode" (`openid.mode=check_authentication`): one extra round trip to Steam instead of managing RSA association state. - New sign-ups get a placeholder `<steamid64>@steam.placeholder.local` with `emailVerified: true`, mirroring Apple Sign In's `<sub>@apple.placeholder.local`. - The plugin's request/query schemas use Zod; a `// NOTICE:` documents that better-auth's OpenAPI generator is Zod-native. Steam verification uses `ofetch`. - Wires Steam into `apps/ui-server-auth` sign-in and profile "Connected accounts", plus the shared `OAuthProvider` / `defaultSignInProviders` in `packages/stage-ui`. - Linking routes through `/link/steam` via the client's `$fetch`; unlinking needs no special-casing (`/unlink-account` already takes a free-form `providerId`). No Steam Web API key is required for this browser-based flow. We intentionally do not depend on community Steam packages (e.g. `better-auth-steam`) or the still-open upstream draft ([better-auth#4877](https://github.com/better-auth/better-auth/pull/4877)). Steam never returns an email, and we need sign-up that does not ask the user for one plus first-class account linking; the available options either require an email at sign-in, lack linking, or are abandoned / blocked — shipping a small in-tree plugin is the safer auth dependency for this requirement. ## Test plan - [x] `pnpm exec vitest run server/apps/api/src/libs/auth-plugins/steam.test.ts` — 6/6 passing - [x] `pnpm -F @proj-airi/ui-server-auth exec vitest run` — 32/32 passing - [x] `pnpm -F @proj-airi/stage-ui exec vitest run src/libs/steam-auth-client.test.ts src/composables/use-linked-accounts.test.ts` — 5/5 passing - [x] `pnpm -F @proj-airi/api-server typecheck` - [x] `pnpm -F @proj-airi/ui-server-auth typecheck` - [x] `pnpm -F @proj-airi/stage-ui typecheck` ## Follow-ups - Desktop Steam ticket sign-in (top of this stack): silent startup ticket exchange for Steam builds; the server resolves or creates the AIRI user for the verified SteamID before issuing an OIDC code. - Steam persona name/avatar via `GetPlayerSummaries` inside the plugin, if display names beyond `Steam User <id>` are wanted. --------- Co-authored-by: Cursor <cursoragent@cursor.com> Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
This commit is contained in:
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Cursor
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parent
b35a63b23e
commit
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import { betterAuth } from 'better-auth'
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import { drizzleAdapter } from 'better-auth/adapters/drizzle'
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import { afterEach, beforeAll, describe, expect, it, vi } from 'vitest'
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import { mockDB } from '../mock-db'
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import { steam } from './steam'
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import * as schema from '../../schemas'
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/** Test fixture: arbitrary valid-format SteamID64 used in fake OpenID callbacks. */
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const STEAM_ID = '76561198012345678'
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/**
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* Merges `Set-Cookie` headers from one or more responses into a single
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* `Cookie` header value, later sources overriding earlier ones by name.
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*
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* Tests call `auth.handler` directly with no shared cookie jar, so they
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* must forward cookies themselves; real browsers carry them automatically
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* across the Steam round trip since they're same-site.
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*
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* `Headers.get('set-cookie')` comma-joins repeated headers, which breaks on
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* cookies whose own attributes contain commas (e.g. `Expires=Thu, 01...`);
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* `getSetCookie()` returns each header value un-mangled. Merging by name
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* (not just concatenating) matters here because the callback response both
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* clears the spent `better-auth.state` cookie (empty value) and, on a later
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* `/link/steam` call, sets a *new* `better-auth.state` for the next round
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* trip — a naive concatenation would send both, and cookie-header parsers
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* are free to keep whichever duplicate they see first.
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*/
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function forwardableCookieHeader(...headerSources: Headers[]): string {
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const cookies = new Map<string, string>()
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for (const headers of headerSources) {
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for (const setCookie of headers.getSetCookie()) {
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const [nameValue] = setCookie.split(';')
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const [name, value] = nameValue.split('=')
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cookies.set(name, value)
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}
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}
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return Array.from(cookies.entries()).map(([name, value]) => `${name}=${value}`).join('; ')
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}
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/** Builds a fake Steam OpenID `id_res` callback query, as if Steam redirected the browser here. */
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function buildCallbackQuery(state: string, steamId = STEAM_ID): string {
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const params = new URLSearchParams({
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state,
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'openid.mode': 'id_res',
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'openid.ns': 'http://specs.openid.net/auth/2.0',
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'openid.op_endpoint': 'https://steamcommunity.com/openid/login',
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'openid.claimed_id': `https://steamcommunity.com/openid/id/${steamId}`,
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'openid.identity': `https://steamcommunity.com/openid/id/${steamId}`,
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'openid.return_to': 'http://localhost/api/auth/steam/callback',
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'openid.response_nonce': '2026-07-31T00:00:00Zxxxxx',
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'openid.assoc_handle': 'test-handle',
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'openid.signed': 'signed,op_endpoint,claimed_id,identity,return_to,response_nonce,assoc_handle',
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'openid.sig': 'test-signature',
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})
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return params.toString()
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}
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async function createTestAuth() {
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const db = await mockDB(schema)
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return betterAuth({
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database: drizzleAdapter(db, { provider: 'pg', schema }),
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secret: 'test-secret',
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baseURL: 'http://localhost',
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plugins: [steam()],
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})
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}
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describe('steam auth plugin', () => {
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let auth: Awaited<ReturnType<typeof createTestAuth>>
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beforeAll(async () => {
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auth = await createTestAuth()
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})
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afterEach(() => vi.unstubAllGlobals())
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// NOTICE:
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// We mock the module-global `fetch` for Steam's `check_authentication`
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// dumb-mode verification POST instead of hitting the real
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// steamcommunity.com endpoint, keeping this test hermetic and fast.
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// Root cause of picking dumb mode over signature verification: see the
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// plugin's own doc comment in ./steam.ts.
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function mockSteamVerification(isValid: boolean) {
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vi.stubGlobal('fetch', vi.fn(async (url: string | URL) => {
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if (url.toString() === 'https://steamcommunity.com/openid/login') {
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return new Response(`ns:http://specs.openid.net/auth/2.0\nis_valid:${isValid}`, { status: 200 })
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}
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throw new Error(`Unexpected fetch to ${url}`)
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}))
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}
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it('redirects to the Steam OpenID login URL on sign-in start', async () => {
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const response = await auth.api.signInSteam({
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body: { callbackURL: 'http://localhost/ui/profile' },
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returnHeaders: true,
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})
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const url = new URL(response.response.url)
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expect(url.origin + url.pathname).toBe('https://steamcommunity.com/openid/login')
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expect(url.searchParams.get('openid.mode')).toBe('checkid_setup')
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expect(url.searchParams.get('openid.realm')).toBe('http://localhost')
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expect(url.searchParams.get('openid.return_to')).toContain('/steam/callback?state=')
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})
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it('skips the automatic redirect when disableRedirect is set', async () => {
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const { response } = await auth.api.signInSteam({
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body: { callbackURL: 'http://localhost/ui/profile', disableRedirect: true },
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returnHeaders: true,
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})
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expect(response.redirect).toBe(false)
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})
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it('creates a user with a placeholder email on first sign-in and reuses the same account on later sign-ins', async () => {
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mockSteamVerification(true)
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const context = await auth.$context
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const { response: startResponse, headers: startHeaders } = await auth.api.signInSteam({
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body: { callbackURL: 'http://localhost/ui/profile' },
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returnHeaders: true,
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})
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const returnToState = new URL(new URL(startResponse.url).searchParams.get('openid.return_to')!).searchParams.get('state')!
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const callbackResponse = await auth.handler(
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new Request(`http://localhost/api/auth/steam/callback?${buildCallbackQuery(returnToState)}`, {
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headers: { cookie: forwardableCookieHeader(startHeaders) },
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}),
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)
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expect(callbackResponse.status).toBe(302)
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expect(callbackResponse.headers.get('location')).toBe('http://localhost/ui/profile')
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expect(callbackResponse.headers.get('set-cookie')).toMatch(/better-auth\.session_token=/)
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const account = await context.internalAdapter.findAccountByProviderId(STEAM_ID, 'steam')
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expect(account).not.toBeNull()
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const user = await context.internalAdapter.findUserById(account!.userId)
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expect(user?.email).toBe(`${STEAM_ID}@steam.placeholder.local`)
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expect(user?.emailVerified).toBe(true)
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const { response: secondStart, headers: secondStartHeaders } = await auth.api.signInSteam({
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body: { callbackURL: 'http://localhost/ui/profile' },
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returnHeaders: true,
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})
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const secondState = new URL(new URL(secondStart.url).searchParams.get('openid.return_to')!).searchParams.get('state')!
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await auth.handler(new Request(`http://localhost/api/auth/steam/callback?${buildCallbackQuery(secondState)}`, {
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headers: { cookie: forwardableCookieHeader(secondStartHeaders) },
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}))
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const accountAfterSecondSignIn = await context.internalAdapter.findAccountByProviderId(STEAM_ID, 'steam')
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expect(accountAfterSecondSignIn?.userId).toBe(account?.userId)
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})
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it('redirects to an error URL when Steam verification fails', async () => {
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mockSteamVerification(false)
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const { response: startResponse, headers: startHeaders } = await auth.api.signInSteam({
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body: { callbackURL: 'http://localhost/ui/profile' },
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returnHeaders: true,
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})
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const returnToState = new URL(new URL(startResponse.url).searchParams.get('openid.return_to')!).searchParams.get('state')!
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const otherSteamId = '76561198099999999'
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const callbackResponse = await auth.handler(
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new Request(`http://localhost/api/auth/steam/callback?${buildCallbackQuery(returnToState, otherSteamId)}`, {
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headers: { cookie: forwardableCookieHeader(startHeaders) },
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}),
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)
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expect(callbackResponse.status).toBe(302)
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expect(callbackResponse.headers.get('location')).toContain('error=steam_openid_verification_failed')
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})
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it('links a second Steam account to the already-signed-in user instead of creating a new one', async () => {
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mockSteamVerification(true)
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const context = await auth.$context
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// Sign in as a fresh user via Steam first, to get a session cookie to link against.
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const primarySteamId = '76561198011111111'
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const { response: primaryStart, headers: primaryStartHeaders } = await auth.api.signInSteam({
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body: { callbackURL: 'http://localhost/ui/profile' },
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returnHeaders: true,
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})
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const primaryState = new URL(new URL(primaryStart.url).searchParams.get('openid.return_to')!).searchParams.get('state')!
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const primaryCallback = await auth.handler(new Request(
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`http://localhost/api/auth/steam/callback?${buildCallbackQuery(primaryState, primarySteamId)}`,
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{ headers: { cookie: forwardableCookieHeader(primaryStartHeaders) } },
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))
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const sessionCookie = forwardableCookieHeader(primaryCallback.headers)
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const primaryUserId = (await context.internalAdapter.findAccountByProviderId(primarySteamId, 'steam'))!.userId
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// Now link a second Steam account to that same session.
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const secondSteamId = '76561198022222222'
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const { response: linkStart, headers: linkStartHeaders } = await auth.api.linkSteam({
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body: { callbackURL: 'http://localhost/ui/profile' },
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headers: { cookie: sessionCookie },
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returnHeaders: true,
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})
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const linkState = new URL(new URL(linkStart.url).searchParams.get('openid.return_to')!).searchParams.get('state')!
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const linkCallback = await auth.handler(new Request(
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`http://localhost/api/auth/steam/callback?${buildCallbackQuery(linkState, secondSteamId)}`,
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{ headers: { cookie: forwardableCookieHeader(primaryCallback.headers, linkStartHeaders) } },
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))
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expect(linkCallback.status).toBe(302)
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expect(linkCallback.headers.get('location')).toBe('http://localhost/ui/profile')
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const linkedAccount = await context.internalAdapter.findAccountByProviderId(secondSteamId, 'steam')
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expect(linkedAccount?.userId).toBe(primaryUserId)
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})
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it('refuses to link a Steam account that already belongs to a different user', async () => {
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mockSteamVerification(true)
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const context = await auth.$context
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const claimedSteamId = '76561198033333333'
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const claimingUserId = (await context.internalAdapter.createUser({
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email: 'someone-else@example.com',
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emailVerified: true,
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name: 'Someone Else',
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})).id
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await context.internalAdapter.linkAccount({
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userId: claimingUserId,
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providerId: 'steam',
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accountId: claimedSteamId,
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})
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// A second, unrelated user tries to link the same Steam account.
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const { response: primaryStart, headers: primaryStartHeaders } = await auth.api.signInSteam({
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body: { callbackURL: 'http://localhost/ui/profile' },
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returnHeaders: true,
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})
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const primarySteamId = '76561198044444444'
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const primaryState = new URL(new URL(primaryStart.url).searchParams.get('openid.return_to')!).searchParams.get('state')!
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const primaryCallback = await auth.handler(new Request(
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`http://localhost/api/auth/steam/callback?${buildCallbackQuery(primaryState, primarySteamId)}`,
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{ headers: { cookie: forwardableCookieHeader(primaryStartHeaders) } },
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))
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const sessionCookie = forwardableCookieHeader(primaryCallback.headers)
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const { response: linkStart, headers: linkStartHeaders } = await auth.api.linkSteam({
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body: { callbackURL: 'http://localhost/ui/profile' },
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headers: { cookie: sessionCookie },
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returnHeaders: true,
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})
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const linkState = new URL(new URL(linkStart.url).searchParams.get('openid.return_to')!).searchParams.get('state')!
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const linkCallback = await auth.handler(new Request(
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`http://localhost/api/auth/steam/callback?${buildCallbackQuery(linkState, claimedSteamId)}`,
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{ headers: { cookie: forwardableCookieHeader(primaryCallback.headers, linkStartHeaders) } },
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))
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expect(linkCallback.status).toBe(302)
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expect(linkCallback.headers.get('location')).toContain('error=account_already_linked_to_different_user')
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const stillClaimingUser = await context.internalAdapter.findAccountByProviderId(claimedSteamId, 'steam')
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expect(stillClaimingUser?.userId).toBe(claimingUserId)
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})
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})
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@@ -0,0 +1,236 @@
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import { createAuthEndpoint, sessionMiddleware } from 'better-auth/api'
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import { setSessionCookie } from 'better-auth/cookies'
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import { generateState, parseState } from 'better-auth/oauth2'
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import { ofetch } from 'ofetch'
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import * as z from 'zod'
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const STEAM_OPENID_ENDPOINT = 'https://steamcommunity.com/openid/login'
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const STEAM_OPENID_NS = 'http://specs.openid.net/auth/2.0'
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const STEAM_OPENID_IDENTIFIER_SELECT = 'http://specs.openid.net/auth/2.0/identifier_select'
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/** Matches `https://steamcommunity.com/openid/id/<steamid64>`. */
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const STEAM_CLAIMED_ID_PATTERN = /^https:\/\/steamcommunity\.com\/openid\/id\/(\d{17})$/
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// NOTICE:
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// Why Zod instead of the repo-default Valibot: better-auth's endpoint API and
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// OpenAPI generator are Zod-native. The generator introspects
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// `instanceof z.ZodObject` on `body`/`query` to emit request/query schemas
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// (node_modules/better-auth/dist/plugins/open-api/generator.mjs), so Valibot
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// schemas would validate at runtime (better-call uses Standard Schema) but
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// silently drop those OpenAPI fields. Keep these schemas in Zod until
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// better-auth's OpenAPI generation supports non-Zod schemas.
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const SignInBodySchema = z.object({
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callbackURL: z.string().meta({ description: 'The URL to redirect to after sign in' }),
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errorCallbackURL: z.string().meta({ description: 'The URL to redirect to if an error occurs' }).optional(),
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disableRedirect: z.boolean().optional(),
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})
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const CallbackQuerySchema = z.looseObject({
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'state': z.string().optional(),
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'openid.mode': z.string().optional(),
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})
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/**
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* Steam OpenID 2.0 sign-in / account-linking plugin.
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*
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* Steam's web login is OpenID 2.0, not OAuth2/OIDC, so it can't be a
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* `socialProviders` entry — this plugin adds the endpoints its protocol
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* needs: `POST /sign-in/steam`, `POST /link/steam`, `GET /steam/callback`.
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*
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* Identity model:
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* - Steam never exposes an email address. New sign-ups get a placeholder
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* `<steamid64>@steam.placeholder.local` (mirrors Apple's
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* `<sub>@apple.placeholder.local`) with `emailVerified: true` — the
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* placeholder can never receive mail, so verification is meaningless and
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* would otherwise permanently block sign-in.
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*
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* Mechanism:
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* - Both start endpoints build the same `checkid_setup` redirect URL,
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* differing only in whether `generateState` records a `link: { userId,
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* email }` (link requires an active session via `sessionMiddleware`).
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* Reusing `generateState`/`parseState` gets the same verification-table-
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* backed CSRF state storage the built-in OAuth2 plugins use, without
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* re-implementing it.
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* - `GET /steam/callback` verifies via OpenID "dumb mode"
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* (`openid.mode=check_authentication`, POSTed back to Steam) instead of
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* validating the RSA signature ourselves — no association/session state
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* to manage, at the cost of one extra HTTP round trip per login.
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*/
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export function steam() {
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function buildOpenIdRedirectURL(baseURL: string, state: string): string {
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const returnTo = new URL(`${baseURL}/steam/callback`)
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returnTo.searchParams.set('state', state)
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const redirectURL = new URL(STEAM_OPENID_ENDPOINT)
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redirectURL.searchParams.set('openid.ns', STEAM_OPENID_NS)
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redirectURL.searchParams.set('openid.mode', 'checkid_setup')
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redirectURL.searchParams.set('openid.return_to', returnTo.toString())
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redirectURL.searchParams.set('openid.realm', new URL(baseURL).origin)
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redirectURL.searchParams.set('openid.identity', STEAM_OPENID_IDENTIFIER_SELECT)
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redirectURL.searchParams.set('openid.claimed_id', STEAM_OPENID_IDENTIFIER_SELECT)
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return redirectURL.toString()
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}
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/**
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* Verifies a Steam OpenID callback via "dumb mode": relay every
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* `openid.*` field Steam sent us back to Steam with `mode` swapped to
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* `check_authentication`, and trust its `is_valid:true` verdict instead of
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* checking the RSA signature ourselves.
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*/
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async function verifyOpenIdCallback(query: Record<string, string>): Promise<boolean> {
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const verifyParams = new URLSearchParams()
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for (const [key, value] of Object.entries(query)) {
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if (key.startsWith('openid.'))
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verifyParams.set(key, value)
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}
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verifyParams.set('openid.mode', 'check_authentication')
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||||
|
||||
try {
|
||||
const body = await ofetch<string, 'text'>(STEAM_OPENID_ENDPOINT, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/x-www-form-urlencoded' },
|
||||
body: verifyParams.toString(),
|
||||
responseType: 'text',
|
||||
})
|
||||
return body.split('\n').some(line => line.trim() === 'is_valid:true')
|
||||
}
|
||||
catch {
|
||||
// Steam unreachable or non-2xx: the callback cannot proceed anyway, so
|
||||
// collapse it into a verification failure and let the caller's error
|
||||
// redirect handle it instead of surfacing a second exception.
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
const signInSteam = createAuthEndpoint('/sign-in/steam', {
|
||||
method: 'POST',
|
||||
body: SignInBodySchema,
|
||||
metadata: {
|
||||
openapi: {
|
||||
description: 'Start Steam OpenID sign-in',
|
||||
responses: {
|
||||
200: {
|
||||
description: 'Redirect URL to Steam OpenID login',
|
||||
content: { 'application/json': { schema: { type: 'object', properties: { url: { type: 'string' }, redirect: { type: 'boolean' } } } } },
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
}, async (ctx) => {
|
||||
const { state } = await generateState(ctx, undefined, undefined)
|
||||
return ctx.json({
|
||||
url: buildOpenIdRedirectURL(ctx.context.baseURL, state),
|
||||
redirect: !ctx.body.disableRedirect,
|
||||
})
|
||||
})
|
||||
|
||||
const linkSteam = createAuthEndpoint('/link/steam', {
|
||||
method: 'POST',
|
||||
body: SignInBodySchema,
|
||||
use: [sessionMiddleware],
|
||||
metadata: {
|
||||
openapi: {
|
||||
description: 'Link the current user to a Steam account',
|
||||
responses: {
|
||||
200: {
|
||||
description: 'Redirect URL to Steam OpenID login',
|
||||
content: { 'application/json': { schema: { type: 'object', properties: { url: { type: 'string' }, redirect: { type: 'boolean' } } } } },
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
}, async (ctx) => {
|
||||
const session = ctx.context.session
|
||||
const { state } = await generateState(ctx, { userId: session.user.id, email: session.user.email }, undefined)
|
||||
return ctx.json({
|
||||
url: buildOpenIdRedirectURL(ctx.context.baseURL, state),
|
||||
redirect: !ctx.body.disableRedirect,
|
||||
})
|
||||
})
|
||||
|
||||
const steamCallback = createAuthEndpoint('/steam/callback', {
|
||||
method: 'GET',
|
||||
query: CallbackQuerySchema,
|
||||
metadata: {
|
||||
openapi: {
|
||||
description: 'Steam OpenID callback',
|
||||
responses: { 200: { description: 'Redirects to callbackURL or errorURL' } },
|
||||
},
|
||||
},
|
||||
}, async (ctx) => {
|
||||
const parsedState = await parseState(ctx)
|
||||
const callbackURL = parsedState.callbackURL
|
||||
// `parseState` always backfills this with `${baseURL}/error` when the
|
||||
// sign-in/link request didn't supply one (better-auth/dist/oauth2/state.mjs);
|
||||
// the `?` in its type only reflects the pre-backfill shape.
|
||||
const errorURL = parsedState.errorURL ?? `${ctx.context.baseURL}/error`
|
||||
const link = parsedState.link
|
||||
|
||||
function redirectOnError(error: string): never {
|
||||
const url = errorURL.includes('?') ? `${errorURL}&error=${error}` : `${errorURL}?error=${error}`
|
||||
throw ctx.redirect(url)
|
||||
}
|
||||
|
||||
if (ctx.query['openid.mode'] !== 'id_res')
|
||||
return redirectOnError('steam_openid_denied')
|
||||
|
||||
const isValid = await verifyOpenIdCallback(ctx.query as Record<string, string>)
|
||||
if (!isValid)
|
||||
return redirectOnError('steam_openid_verification_failed')
|
||||
|
||||
const claimedId = ctx.query['openid.claimed_id'] as string | undefined
|
||||
const steamId = claimedId ? (STEAM_CLAIMED_ID_PATTERN.exec(claimedId)?.[1] ?? null) : null
|
||||
if (!steamId)
|
||||
return redirectOnError('steam_claimed_id_missing')
|
||||
|
||||
const existingAccount = await ctx.context.internalAdapter.findAccountByProviderId(steamId, 'steam')
|
||||
|
||||
if (link) {
|
||||
if (existingAccount && existingAccount.userId !== link.userId)
|
||||
return redirectOnError('account_already_linked_to_different_user')
|
||||
|
||||
if (!existingAccount) {
|
||||
await ctx.context.internalAdapter.linkAccount({
|
||||
userId: link.userId,
|
||||
providerId: 'steam',
|
||||
accountId: steamId,
|
||||
})
|
||||
}
|
||||
throw ctx.redirect(callbackURL)
|
||||
}
|
||||
|
||||
let userId: string
|
||||
if (existingAccount) {
|
||||
userId = existingAccount.userId
|
||||
}
|
||||
else {
|
||||
const { user } = await ctx.context.internalAdapter.createOAuthUser(
|
||||
{
|
||||
email: `${steamId}@steam.placeholder.local`,
|
||||
emailVerified: true,
|
||||
name: `Steam User ${steamId}`,
|
||||
},
|
||||
{ providerId: 'steam', accountId: steamId },
|
||||
)
|
||||
userId = user.id
|
||||
}
|
||||
|
||||
const user = await ctx.context.internalAdapter.findUserById(userId)
|
||||
if (!user)
|
||||
return redirectOnError('steam_user_not_found')
|
||||
|
||||
const newSession = await ctx.context.internalAdapter.createSession(userId)
|
||||
await setSessionCookie(ctx, { session: newSession, user })
|
||||
throw ctx.redirect(callbackURL)
|
||||
})
|
||||
|
||||
return {
|
||||
id: 'steam',
|
||||
endpoints: {
|
||||
signInSteam,
|
||||
linkSteam,
|
||||
steamCallback,
|
||||
},
|
||||
}
|
||||
}
|
||||
@@ -22,6 +22,7 @@ import { importPKCS8, SignJWT } from 'jose'
|
||||
import { ApiError } from '../utils/error'
|
||||
import { getAuthTrustedOrigins, getTrustedOrigin } from '../utils/origin'
|
||||
import { oidcJwtBearer } from './auth-plugins/oidc-jwt-bearer'
|
||||
import { steam } from './auth-plugins/steam'
|
||||
|
||||
import * as authSchema from '../schemas/accounts'
|
||||
|
||||
@@ -476,6 +477,10 @@ export function createAuth(
|
||||
// already handles. See libs/auth-plugins/oidc-jwt-bearer.ts for the
|
||||
// architectural mismatch this paves over.
|
||||
oidcJwtBearer(env),
|
||||
// Steam's web login is OpenID 2.0, not OAuth2/OIDC, so it can't be a
|
||||
// `socialProviders` entry — see libs/auth-plugins/steam.ts for why this
|
||||
// needs to be its own plugin.
|
||||
steam(),
|
||||
magicLink({
|
||||
// NOTICE: better-auth's magic-link callback receives a server-side
|
||||
// verification URL ({baseURL}/magic-link/verify?token=...&callbackURL=...).
|
||||
|
||||
Reference in New Issue
Block a user