chore(ci): add stage-tamagotchi-godot in publish (#1841)

This commit is contained in:
Andrew Qi
2026-05-21 03:04:22 +08:00
committed by GitHub
parent bd47b2c8ba
commit cd0d7fe28e
5 changed files with 74 additions and 3 deletions
@@ -39,7 +39,7 @@ ssh_remote_deploy/enabled=false
[preset.1]
name="Linux"
name="Linux x64"
platform="Linux/X11"
runnable=true
dedicated_server=false
@@ -55,6 +55,7 @@ encrypt_directory=false
[preset.1.options]
binary_format/architecture="x86_64"
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=0
@@ -95,3 +96,30 @@ application/short_version="1.0"
application/version="1.0"
application/icon=""
ssh_remote_deploy/enabled=false
[preset.3]
name="Linux arm64"
platform="Linux/X11"
runnable=true
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="build/linux/godot-stage"
encryption_include_filters=""
encryption_exclude_filters=""
encrypt_pck=false
encrypt_directory=false
[preset.3.options]
binary_format/architecture="arm64"
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=0
binary_format/embed_pck=true
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
ssh_remote_deploy/enabled=false
@@ -30,3 +30,4 @@ enabled=PackedStringArray("res://addons/Godot-MToon-Shader/plugin.cfg", "res://a
[rendering]
rendering_device/driver.windows="d3d12"
textures/vram_compression/import_etc2_astc=true