chore: sync player 2 impl

This commit is contained in:
Neko Ayaka
2025-07-03 13:49:25 +08:00
parent ed93e938c7
commit 4d40e6fe2c
3 changed files with 163 additions and 9 deletions
@@ -98,7 +98,7 @@ async function generateTestSpeech() {
const input = useSSML.value
? ssmlText.value
: speechStore.generateSSML(testText.value, activeSpeechVoice.value, { ...providerConfig, pitch: pitch.value })
: speechStore.supportsSSML ? speechStore.generateSSML(testText.value, activeSpeechVoice.value, { ...providerConfig, pitch: pitch.value }) : testText.value
const response = await generateSpeech({
...provider.speech(activeSpeechModel.value, providerConfig),
@@ -0,0 +1,123 @@
<script setup lang="ts">
import type { SpeechProviderWithExtraOptions } from '@xsai-ext/shared-providers'
import type { UnElevenLabsOptions } from 'unspeech'
import {
SpeechPlayground,
SpeechProviderSettings,
} from '@proj-airi/stage-ui/components'
import { useProvidersStore, useSpeechStore } from '@proj-airi/stage-ui/stores'
import { FieldRange } from '@proj-airi/ui'
import { computed, onMounted, ref, watch } from 'vue'
import { useI18n } from 'vue-i18n'
const providerId = 'player2-speech'
const defaultModel = 'v1'
const speedRatio = ref<number>(1.0)
const speechStore = useSpeechStore()
const providersStore = useProvidersStore()
const { t } = useI18n()
// Get available voices for Player2
const availableVoices = computed(() => {
return speechStore.availableVoices[providerId] || []
})
// Generate speech with Player2-specific parameters
async function handleGenerateSpeech(input: string, voiceId: string, _useSSML: boolean) {
const provider = providersStore.getProviderInstance(providerId) as SpeechProviderWithExtraOptions<string, UnElevenLabsOptions>
if (!provider) {
throw new Error('Failed to initialize speech provider')
}
// Get provider configuration
const providerConfig = providersStore.getProviderConfig(providerId)
// Get model from configuration or use default
const model = providerConfig.model as string | undefined || defaultModel
// Player2 doesn't need SSML conversion, but if SSML is provided, use it directly
return await speechStore.speech(
provider,
model,
input,
voiceId,
{
...providerConfig,
},
)
}
const hasPlayer2 = ref(true)
onMounted(async () => {
const providerConfig = providersStore.getProviderConfig(providerId)
const providerMetadata = providersStore.getProviderMetadata(providerId)
if (await providerMetadata.validators.validateProviderConfig(providerConfig)) {
await speechStore.loadVoicesForProvider(providerId)
}
else {
console.error('Failed to validate provider config', providerConfig)
}
try {
const res = await fetch(`http://localhost:4315/v1/health`, {
method: 'GET',
headers: {
'player2-game-key': 'airi',
},
})
hasPlayer2.value = res.status === 200
}
catch (e) {
console.error(e)
hasPlayer2.value = false
}
})
watch(speedRatio, async () => {
const providerConfig = providersStore.getProviderConfig(providerId)
providerConfig.speed = speedRatio.value
})
</script>
<template>
<div v-if="!hasPlayer2" style="color: red; margin-bottom: 1rem;">
<div>
Please download and run the Player2 App:
<a href="https://player2.game" target="_blank" rel="noopener noreferrer">
https://player2.game
</a>
<div>
After downloading, if you still are having trouble, please reach out to us on Discord:
<a href="https://player2.game/discord" target="_blank" rel="noopener noreferrer">
https://player2.game/discord
</a>.
</div>
</div>
</div>
<SpeechProviderSettings
:provider-id="providerId"
:default-model="defaultModel"
>
<template #voice-settings>
<!-- Speed control - common to most providers -->
<FieldRange
v-model="speedRatio"
:label="t('settings.pages.providers.provider.common.fields.field.speed.label')"
:description="t('settings.pages.providers.provider.common.fields.field.speed.description')"
:min="0.5"
:max="5.0" :step="0.01"
/>
</template>
<!-- Replace the default playground with our standalone component -->
<template #playground>
<SpeechPlayground
:available-voices="availableVoices"
:generate-speech="handleGenerateSpeech"
:api-key-configured="true"
default-text="Hello! This is a test of the Player 2 voice synthesis."
/>
</template>
</SpeechProviderSettings>
</template>
<route lang="yaml">
meta:
layout: settings
stageTransition:
name: slide
</route>
@@ -1,4 +1,6 @@
<script setup lang="ts">
import type { RemovableRef } from '@vueuse/shared'
import {
ProviderBaseUrlInput,
ProviderSettingsContainer,
@@ -6,21 +8,21 @@ import {
} from '@proj-airi/stage-ui/components'
import { useProvidersStore } from '@proj-airi/stage-ui/stores'
import { storeToRefs } from 'pinia'
import { computed, onMounted, watch } from 'vue'
import { computed, onMounted, ref, watch } from 'vue'
import { useI18n } from 'vue-i18n'
import { useRouter } from 'vue-router'
const { t } = useI18n()
const router = useRouter()
const providersStore = useProvidersStore()
const { providers } = storeToRefs(providersStore)
const { providers } = storeToRefs(providersStore) as { providers: RemovableRef<Record<string, any>> }
// Get provider metadata
const providerId = 'player2'
const providerMetadata = computed(() => providersStore.getProviderMetadata(providerId))
const baseUrl = computed({
get: () => providers.value[providerId]?.baseUrl as string || '',
get: () => providers.value[providerId]?.baseUrl || '',
set: (value) => {
if (!providers.value[providerId])
providers.value[providerId] = {}
@@ -28,13 +30,25 @@ const baseUrl = computed({
providers.value[providerId].baseUrl = value
},
})
const hasPlayer2 = ref(true)
onMounted(() => {
// Initialize provider if it doesn't exist
onMounted(async () => {
providersStore.initializeProvider(providerId)
baseUrl.value = providers.value[providerId]?.baseUrl || ''
// Initialize refs with current values
baseUrl.value = providers.value[providerId]?.baseUrl as string || ''
try {
const res = await fetch(`${baseUrl.value}health`, {
method: 'GET',
headers: {
'player2-game-key': 'airi',
},
})
hasPlayer2.value = res.status === 200
}
catch (e) {
console.error(e)
hasPlayer2.value = false
}
})
// Watch settings and update the provider configuration
@@ -53,8 +67,25 @@ function handleResetSettings() {
</script>
<template>
<div v-if="!hasPlayer2" style="color: red; margin-bottom: 1rem;">
<div>
Please download and run the Player2 App:
<a href="https://player2.game" target="_blank" rel="noopener noreferrer">
https://player2.game
</a>
<div>
After downloading, if you still are having trouble, please reach out to us on Discord:
<a href="https://player2.game/discord" target="_blank" rel="noopener noreferrer">
https://player2.game/discord
</a>.
</div>
</div>
</div>
<ProviderSettingsLayout
:provider-name="providerMetadata?.localizedName" :provider-icon="providerMetadata?.icon"
:provider-name="providerMetadata?.localizedName"
:provider-icon="providerMetadata?.icon"
:on-back="() => router.back()"
>
<ProviderSettingsContainer>